1.4.2

VERSION 1.4.2 Update - JUNE 27th, 2020

General Changes

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PvE

Increased hitstun (only in PvE) of:

-Hunter’s Axe R2s.

-Stake Driver transformed charged R2.

-All Kirkhammer and Ludwig’s Holy Blade attacks.

Infusions

-New infusion replacing Blessed infusion named Sacred infusion.

-New infusion replacing Simple infusion named Arcane infusion.

Added various benefits to +10 Raw infused weapons:

>20% poise damage increase

>40% stamina damage increase

>25% stability increase

Firekeeper

-Disabled NG+ scaling.

-Increased all flat defences to 140.

-Increased all absorptions to 30%.

-Increased HP to 99999.

Armour

-Transferred Pyromancer Crown passive effect to Old Sages Blindfold. -Renamed Dingy Hood to Fire Keeper Blindfold.

Straight Swords

-Reduced stamina damage by 50% on 2H Broadsword and Shortsword R1s.

-Increased recovery of 2H Broadsword, Shortsword and Broken Straight Sword running R1 to R1 by 2 frames.

-Removed hyper armour from Broadsword variant of Stance R2.

-Reduced physical AR of Silver Knight Straight Sword by 26 AR.

-Reduced stamina damage of Silver Knight Straight Sword WA by 66%.

-Increased recovery of Silver Knight Straight Sword R2 to R1.

-Removed feint from Ringed Knight Straight Sword WA R1.

Thrusting Swords

-Increased recovery of offhand L1s into mainhand R2s.

-Increased recovery of Shield Splitter into R1, preventing it from true comboing.

-Increased the recovery of running R1 to R1 to its vanilla value.

Curved Swords

-Reduced stamina damage by 50% on 2h fast Curved Sword R1s.

-Increased recovery of 2h first R1 by 2 frames.

Daggers

-Increased recovery to roll by 2 frames.

Greatswords

-Increased hyper armour startup on Sacred Light and Flame to 10 frames. Pikes -Increased recovery of 1H and 2H running R1 to 14 frames.

Halberds

-Reduced feint window on Black Knight Glaive 2H R2.

-Removed 2H R1-R1 unlocked triple hit combo from Ancient Dragon Halberd.

Charge Weapon Art

-Removed R1 feint from all forms of Charge.

Ultra Greatswords

-Reduced poise health of Fume Ultra Greatsword to be on par with other Ultra Greatswords.

-Reduced motion value of 1H forward R2 to 80.

-Increased recovery of all attacks into L2/WA.

-Removed damage reduction from Stomp.

-Removed 2H R1-R1 unlocked triple hit combo from Cathedral Knight Greatsword, Greatsword, Black Knight Greatsword.

-Increased recovery of one handed running R1 into R1.

-Removed R2 feint from all forms of Stomp WA R2.

Greataxes

-Restored running R1 to R1 feint.

-Increased recovery of 2H running R1 to R2 by 2 frames.

-Removed R2 feint from Demonic Flare, Falling Bolt and Earthen Wrath.

Great Hammers

-Increased hyper armour startup on Morne’s Rage and Quake to 10 frames.

-Removed R2 feint from Morne’s Rage, Molten Perseverance and Quake.

Pyromancy

-Reduced Fire Surge AR by 10%.

-Removed reset stun from Chaos Bed Vestiges.

-Reduced Black Flame, Great Combustion and Combustion hitstun to dagger stun.

-Decreased speed of Boulder Heave cast by 10 frames.

Sorcery

-Feint window on Soul Greatsword and Old Moonlight now ends 5 frames earlier. ⠀⠀

Bloodborne Changes

Bloodborne weapons are now listed under the weapon class of “Trick Weapon”.

Blade of Mercy

-Untransformed R2 cancels 2 frames faster to transformation (enabling a true combo).

-Untransformed charged R2 cancels 11 frames faster to transformation (enabling a true combo).

-Adjusted sound effects for R1s, L1s, R2s and transformations.

Hunter’s Axe

-Replaced untransformed forward R1 with Gundyr Kick.

-Increased poise damage when transformed to reflect two handed bonus.

-Removed “bounce” hitbox from untransformed moveset.

-Increased recovery of WA to attacks.

Kirkhammer

-Added L1 feint to transformed WA.

-Removed R1 feint from running R1.

-Increased poise damage to two handed Ultra Greatsword level.

-Increased poise health to Great Hammer level. -Increased tracking on transformed R2.

-Decreased knockback distance on untransformed R1s.

-Changed untransformed running R1 frame data to be the same as Straight Sword running R1.

-Untransformed backstep R2 and charged R2 cancel faster to transformation.

-Untransformed neutral transformation cancels faster to R1 and L1.

-Increased hitstun on untransformed charged R2 and backstep R2.

-Adjusted sound and visual effects for transformed followup R1s.

Ludwig’s Holy Blade

-Increased poise damage to two handed Ultra Greatsword level.

-Removed R1 feint from running R1.

-Increased poise health to Ultra Greatsword level.

-Decreased knockback distance on untransformed R1s.

-Changed untransformed running R1 frame data to be the same as Straight Sword running R1.

-Untransformed backstep R2 and charged R2 cancel faster to transformation.

-Untransformed neutral transformation cancels faster to R1 and L1.

-Increased hitstun on untransformed charged R2 and backstep R2.

-Increased range on transformed moveset.

Rakuyo

-Removed R2s being able to feint into R2s.

Saw Cleaver

-Decreased knockback distance on transformed R1s.

Stake Driver

-Increased Strength scaling AR bonus.

-Increased startup of backstep charged R2 by 7 frames.

-Decreased stamina cost of untransformed R2 by 10 stamina.

-Adjusted sound effects for R1s and jumping attacks.

-Reduced tracking on transformed second R2.

-Reduced stamina cost on untransformed WA.

Whirligig Saw

-Adjusted transformed attacks to have Glaive poise damage. -Increased tracking on untransformed running R1.

Bug Fixes

-Fixed R2 chains occurring in the improper order after transforming a Bloodborne weapon.

-Fixed certain attack chains repeating on Bloodborne weapons.

-Fixed Blade of Mercy not having a no FP version of its WA.

-Fixed the followup R1 from transforming Kirkhammer from sword to hammer form displaying the incorrect animation.

-Fixed issues with Bloodborne weapon R2s when bouncing off walls.

-Fixed the transformed running L1 on Ludwig’s Holy Blade not having a hitbox.

-Fixed Stake Driver WA being able to be roll cancelled.